Facepacks & Broomsticks

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Drive the witches away from the sorority house.

-Objective

Facepacks & Broomsticks is a scenario occurring in Act 2. It is a second haunting in the Kappa Lambda Sorority House. The goal of the level is to either scare the 3 witches away or turn them insane.

Mortals

Restless Spirits

Recommended Ghosts

All ghosts besides Clatterclaws and Moonscream are recommended for freeing the trapped ghosts. All of the elementals are present so you can subvert the protection circle, freeing Firetail in the process. Both Electrospasm and Cogjammer can be used to break Tony Tupulo's headphones, causing him to go to the patio if the headphones are broken enough times. While this team interacts with the unique mechanics in this level well, it is not the most effective. The mission is focused on scaring away the three witches, so the majority of the team should focus on that. Any ghost with Fool's Errand can be used to free both Hogwash and Tricia, while a ghost capable of extinguishing the brazier with powers like Rain or strong enough wind using powers like Tempest should also be considered. This keeps the puzzle ghosts to the minimum, allowing the Ghost Master to bring a more scare focused team. Shivers is still as strong as he was in Haunting 101 due to the strong central Emotional fetter in the living room. Moonscream and Buck can be good choices too for both inside and outside haunting and Clatterclaws targets the ever present Phobia of Creepy Crawlies common in this haunting.

Layout

Facepacks & Broomsticks largely uses the same layout as Haunting 101 with few exceptions. Firstly, the Witches had set up a ritual circle using a brazier, fish bowl, a plant pot and a balloon in the basement. Secondly, there are two new fetters on the ground floor of the Kappa Lambda sorority consisting of a camera in the small hallway and a jack-o'-lantern in the patio.

Cut Content

Originally, the mission would have been on a time limit, forcing the Ghost Master to scare the three witches before the end of the night.

Narrator Voice Lines

Normal Lines
Briefing
"The perky antics of the insufferable Kappa Lambda sorority house are excruciating at best. Ordinarily they would be beneath our attention, but since your recent success terrifying the Alpha Tau fraternity, they have become strangely cautious. The sorority house recently accepted three new pledges as part of a plan to protect themselves against any future attacks from the spirit world, a coven of student witches. The mortals must not be encouraged to invite protection against us - swift and decisive action is required. Drive the witches away from the sorority house."
Objective
"Drive the witches away from the sorority house."
Witches' circle broken
"With their circle broken, the witches will be without protection - now is the time to strike!"
The circle broken with the use of Elementals
"Your Elementals have subverted the witches circle of protection! Now your own haunters will be immune to the witches magic!"
Witches' circle broken (Unused)
"The witches` protective circle has been broken, leaving them delightfully vulnerable…"
Beta Lines
Briefing
"The perky antics of the insufferable Kappa Lambda sorority house are excruciating at best. Ordinarily they would be beneath our attention, but since your recent success terrifying the Alpha Tau fraternity, they have become strangely cautious. The sorority house recently accepted three new pledges, a coven of student witches, as part of a plan to protect themselves against any future attacks from the spirit world. The mortals must not be encouraged to invite protection against us - swift and decisive action is required. Drive the witches away from the sorority house before the end of the night!."
Objective
"Drive the witches away from the sorority house before the end of the night."

Gallery

Concept Art:
Beta Renders:

Trivia

  • This level is based on a 1971 Fantasy/Family movie, Bedknobs and Broomsticks.
  • While the level poster of the level features Dorothy 'Tootie' Cohn in her beta design on it, she does not appear in the final version of the level.